Just a short update: I recently received some fun stuff, including an Arduino Uno.
I’ve also been soldering some components together, and I’m really excited about getting into the Arduino Universe. So stay tuned for more updates on that topic.
As a first impression I shot a little video with two blinking LEDs […]
While I’ll probably (have to) focus on Java for the next month, I just came up with the idea of just another extension method class. It is acually not very helpful but it again shows how powerful extension methods can be.
This is how it can be used:
I know that this piece of code […]
Inspired by a question on StackOverflow (which was actually about using regex to replace strings used for a Hangman game) I hacked together a file in C# that contains a minimal implementation of the Hangman game.
The code is up on Github: https://github.com/jcoder/nHangman
It’s actually more of a protoype, but maybe it’s helpful to somebody.
Some time ago I started to write a class with some C# extension methods, adding more methods over time. I first uploaded the file to the webspace of my blog, but I think this is getting too complicated to mantain, which makes it harder than required to post new […]
I’ve just made another tiny addition to my extension method class / project, adding a small, but maybe useful method:
This is how to use it to consume an IEnumerable<T> multiple times:
It’s not a big deal, but maybe it’s helpful anyway. Btw, the source code is […]
There are a lot of cool features in the current C# version (and I’m sure that I will cover most of them in future postings), but one of the features I like most are Extension Methods.
If you’ve never heard about Extension Methods, let me cite the MSDN documentation on Extension Methods:
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